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Human behavior

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Budget of the United States Government, Fiscal Year 2005

While it may not seem like the most enthralling piece of reading, the recently released proposed budget of the United States government for the fiscal year 2005 is an important document. As presented here, visitors may download the entire budget (but it should be noted that it is 63 MB), or elect to view specific sections dealing with various agencies, such as the Department of Agriculture, the...
Game Theory Professional Journals

This website has a wealth of resources on game theory and its applications to economics, business, political science, computer science, and other disciplines. Some of the resources include links to journals, associations, teaching resources, and major web portals. From the links provided, visitors can read about the history of game theory, experiment with games that demonstrate key concepts in a...
Game Theory: Games and Behavior

Economics professor, Ariel Rubinstein, created this website to provide teachers some basic instruction in Game Theory along with "free user-friendly didactic tools for conducting web-based thought experiments." The materials are based on his experience in teaching a course in Game Theory using web-based experiments during the years 1988 to 1999. Sample problems are available in five languages:...
NPR: Invisibilia

Launched in 2015 and hosted by journalists Alix Spiegel (NPR) and Hanna Rosin (The Atlantic), Invisibilia is a podcast that seeks to "explore the invisible forces that shape human behavior - things like ideas, beliefs, assumptions and emotions." These hour long episodes will appeal to anyone interested in neuroscience, psychology, technology, and more. Now in its third season, Invisibilia has...
Prisoners' Dilemma

Prisoners' Dilemma is a "non-zero-sum" game studied by people in a variety of disciplines, including biology, sociology, and public policy. In this game, "how to maximize one's own payoff depends on the strategy adopted by one's partner." This website offers an interactive cyberspace version of the game -- essentially letting you choose to cooperate or compete with cyber partner known as Serendip...
Subjective Well-Being: Measuring Happiness, Suffering, and Other Dimensions of Experience

How do we measure happiness? Is it through the strength of our relationships with others? Is it by the number of material possessions we have? This remarkable book, edited by Arthur A. Stone and Christopher Mackie, looks at "the current state of research and evaluates methods for the measurement of happiness." Additionally, the report "offers guidance about adopting subjective well-being measures...